Feedback is a software engineer whose skill with computer systems used to be unmatched. After
the accident which gave him his powers, his continual memory loss resulting
from the use of his powers have compromised this particular expertise.
Because he often finds himself powerless, Feedback is training himself in martial arts.
Devices / Weapons
Dampening Suit: Made of a high-tech fabric of Feedback's own design, the
suit, when activated, can generate a counter-field that dampens the disruptive nature of the
feedback field. It is also the "adapter" that allows Feedback to absorb powers from video games.
Body Armor: Not being bullet-proof, Feedback's original costume included a layer
of body armor. The new costume now incorporates FlexTek body armor into the dampening suit.
Feedback Field Monitor: This wrist-worn device monitors the "feedback field"
that gives Feedback his powers. It can be activated by voice-command ("Game on!") to turn off
the field inhibitor of the dampening suit, and also indicates the remaining "charge" that exists
before the feedback field reverts to its normal disruptive state.
Force Feedback Power Emulation: Feedback has the ability to absorb
special abilities and/or powers by playing certain video games. After "jacking into" a
modified game console, the special suit acts as an adapter that transfers the powers
of a video-game character directly to him, but only for a limited duration. 1 hour of game
play normally equates to 10 minutes of power emulation. There are consequences to using
these powers, however (see weaknesses below).
Feedback Field: Although Feedback perceives this more as a nuisance than a power, this
"Feedback Field" can be useful against foes that rely on technological
gadgets. The field completely disrupts electronic equipment that is within 15 feet of Feedback.
Anything that has a microprocessor will altogether cease to operate within this field. At up
to 25 feet, this field will cause computers and electronic devices to malfunction. The field
is always on. Feedback has no means of controlling it, other than wearing his dampening suit.
The field does shut off, however, when he is "charged" from playing games.
Energy Weakness: High-energy fields react with the "Feedback Field" and cause
incredible pain. Power lines cause headaches, microwaves cause nausea. Energy-beam weapons cause more
damage than normal.
Weakness Emulation: Feedback inherits the weaknesses of the character he is emulating as well as the
Power Charge: 1 hour of continuous game play is required to emulate powers for 10 minutes, so
Feedback must decide in the morning what game to play, which (more often than not) is completely
inappropriate for the challenges he'll face that day.
Memory Loss: Whenever Feedback uses an emulated power, the exertion results in the loss of
a random part of his memory.
Unpredictable Charge: If a foreign game console is used to get an "Immediate Boost",
the results are always unpredictable, and often negative.